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Sites That Respond to Every Scroll and Click

For launches, portfolios, and brands that need to make a moment, not just a page. WebGL, scroll-triggered storytelling, and 3D-first builds that turn a website into something people actually remember.

Not Every Site Needs This. Some Absolutely Do.

A product launch, a portfolio, a festival, a fundraising campaign, these are moments where a standard site undersells what you're actually announcing. We build scroll-driven narratives, WebGL scenes, and custom cursor and interaction layers that make the site itself part of the pitch.

We're honest about when this is overkill. If your goal is a clean, fast, conversion-focused business site, we'll say so and point you to the Business Website package instead. This is for the projects where the experience is the product.

4–6 wks
Typical Timeline
60fps
Performance Target
GSAP + WebGL
Native, No Plugins

Everything That Goes Into the Experience

Motion with a purpose, tuned until it feels effortless.

Scroll-Triggered Storytelling

GSAP ScrollTrigger sequences that reveal content in step with how someone actually scrolls, not a fixed timer.

WebGL / 3D Elements

Three.js scenes and shader effects built and optimized specifically for the browser, not ported from a game engine.

Custom Cursor & Micro-interactions

Small interaction details, hover states, cursor behavior, that most sites skip and most visitors notice.

Sound Design (Optional)

Subtle audio cues for interactions when the project calls for it, always with an obvious mute control.

Performance Budgeting

We set a frame-rate and load-time budget before building, so the spectacle never comes at the cost of usability.

Graceful Mobile Fallbacks

Heavy WebGL scenes get a lighter, still-polished fallback on mobile so nobody hits a broken experience.

4–6 Weeks
Build Timeline
From €1,999
Typical Investment
Direct Access
To Your Build Team

From Concept to Live Experience

We prototype the feel before we commit to the build.

01
Concept & Storyboard
We storyboard the scroll journey scene by scene, like a short film, before touching code, so everyone agrees on the arc first.
02
Prototype the Motion
A rough, functional build of the key interactions early, so you feel the experience before the visual polish is added.
03
Build, Optimize & Launch
Full visual polish, performance tuning across devices, then launch with monitoring in place for the first week.

Common Questions About Interactive Builds

Will this slow my site down?

Not if it's budgeted correctly, which is why performance budgeting is part of the process, not an afterthought. We set a target load time and frame rate before building and test against it constantly.

Does it work well on mobile?

Yes, with a graceful fallback approach. Heavy 3D scenes get simplified or swapped for optimized alternatives on mobile so the experience stays smooth rather than choppy.

Do I need this, or would a standard site work?

Depends on the goal. Product launches, festivals, portfolios, and campaigns benefit from it. Ongoing business sites usually don't need the full treatment, and we'll tell you that honestly in the discovery call.

Can content be updated after launch if it changes often?

Interactive sequences are usually built for a specific narrative, so frequent content changes aren't the ideal fit. For sites needing regular updates, we typically pair this with a CMS-driven structure for the parts that change.

MOTION

Let's Build a Site People Actually Remember

No pressure, no obligation. We'll show you what's possible before you sign anything.

+33 7 55 20 40 78 Book Your Free Quote Today
Typically responds within 2 hours · Serving clients worldwide from Paris since 2023
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